So in that case, use manual focus, or autofocus through the usage of the crosshair and the autofocus point. It doesn't work in all situations, like the one you refer to: you want to switch to srwe to scale the resolution, and you then have to move the mouse, which likely is picked up by the game window (it might not, though, but it likely will) which in turn is then intercepted by reshade and passed on by the shader, ruining the setup focus. I hear you regarding the mouse tracking for autofocus. I wrote the shader, no there's no way to circumvent it, sadly, as all that's done is the mouse coords being send to the shader with ever frame by reshade. It seems the shader keeps tracking mouse position even if the game's window isn't active anymore. Mouse focus is so practical nexto to manually setting focus position and distance the old fashioned way. So, there's no way to use both mouse focus and window resizing.
RakkhiveFace wrote: Thanks for your answer.